This is a conceptual prototype for a space shooter in which objects warp the environment based on gravity. Gravity wells on the 2D plane can effect certain gameplay elements such as bullets and/or lasers. Potential alterations might be having the ship stay still (or controlled by AI) and the user can just shoot straight and curve bullets by controlling a gravity well. The Flash prototype above is made using FIVe 3D. Future plans are to convert this to WebGL/three.js, as this will help performance (FIVe3D cannot take advantage of Stage3D).
Controls at this point are pretty simple, and shooting doesn't effect the spawned objects at this point.
Currently I am working on a three.js version of the game: